Web Analytics

Unleash your Artistic Potential with the Breakthrough Figure Posing App for the Artist

Pose Tool 3D

Pose Tool 3D

Create Any Pose On Your Mobile Device

Created by Riven Phoenix
Pose Tool 3D
Watch Demo Below

Pose Tool 3D for Artists

Create Any Pose On Your Mobile Device

"Are you an artist looking for a breakthrough figure posing tool? Look no further! The pose tool 3d app has been declared one of the Top 10 must-have apps by ImagineFX magazine. With this app, you can have your very own reference model with you at all times. The easy-to-use pose interface allows you to create any pose quickly and easily, and you can pose both male and female figures. The coolest feature of all is that the figures have no constraints, allowing for geometry to intersect and giving you the ability to create both realistic and extreme poses. Whether you're drawing, doing manga, illustration, character design, animation, storyboarding, or creating comic books, this app has you covered."

"With the pose tool 3d app, you'll have access to a wide range of posing features to help you create dynamic and interesting compositions. Whether you're working on a single character or a group scene, this app has everything you need to bring your ideas to life. "In addition to its powerful posing capabilities, the pose tool 3d app also comes with a variety of everyday objects and weapons that can be attached to the figures' hands and body parts. This allows you to add even more depth and detail to your compositions and helps bring your characters to life in a more realistic and immersive way. Whether you're creating a simple portrait or an epic battle scene, the objects and weapons in this app will help you achieve the look and feel you're going for. One of the key benefits of the pose tool 3d app is its ability to help you visualize the 3d human figure in different drawing modes. Whether you prefer to work in 2D or 3D, this app has you covered. You can switch between different drawing modes to find the one that works best for you

"Another great feature of the pose tool 3d app is the inclusion of muscle maps on the figures. These maps allow you to see exactly how the muscles in the body move and flex as you pose the figure, giving you a deeper understanding of anatomy and helping you create more realistic and believable poses. Whether you're a beginner artist learning about anatomy or an experienced professional looking to fine-tune your skills, the muscle maps in this app are an invaluable resource. So don't wait any longer - download the pose tool 3d app today and start using these amazing muscle maps to take your art to the next level!"


Pose Tool 3D Manual
How To Navigate 3D Scene:
Android & IOS

One Finger = Orbit Scene
Two Finger = Pan / Zoom (Pinch to Zoom)
One Finger Tap = Select Body Parts

( Android Only ) 3 BUTTON MOUSE SUPPORT:

If your mobile device supports using a mouse you can use a 3 button mouse to navigate 3D scene:

Left Click = Orbit Scene / Select Body Parts
Scroll Wheel = Zoom
Right Click = Pan

Pose Tool 3D is very simple to use and understand. You simply click on a body part of any figure and pose with Green, Blue, Red circles on the left of screen.

You can move the entire currently active figure using the Move, Up/Down, Rotate icons on the left of screen.

You can lock the pose controls to the active figure which will allow you to only select that figure through other figures. Important feature to use for tight complex posing.

Pose Tool 3D is a state of the art posing app designed for artists in mind by Riven Phoenix. It does not use constraints on posing body parts. This allows artists to create from simple to very complex dynamic poses for illustrations, comic books, manga, storyboarding, etc. We strongly recommend you act out the pose or use a reference photo as a starting point to get best results. We don't recommend using only your imagination to create extreme poses.

You can select the following body parts all the way down to the fingers of the hand.

This brings us to an important and simple concept. You can have max four figures in a scene. When you select a body part of a figure, that figure becomes the currently active figure. The pose buttons will work for that specific figure. You can tell which figure is active by looking at a number of screen gizmos on screen. The currently selected figure icon on top left of screen will change from 1, 2, 3 or 4. This icon tells you which figure is active, or the figure you clicked on. Notice the padlock icon right next to it. You can lock the pose controls to the active figure by clicking this icon. This icon allows you to click through any overlapping figure to only the selected figure. When a figure is active you will see a faint red arrow on top of the figures head. The arrow will switch to which ever figure you selected. Selecting any body part of any figure will make that figure the active figure.

When you select a figure, it will become the active figure. Each figure has its own menu on bottom right. The icon will change based on which figure you selected. With this menu you can switch between male or female and change the way a figure displays. This menu will keep track of how each figure is displayed and is unique to each figure option you selected.

The 'main menu' is where you can turn on/off the four figures. You can turn on/off figures at any time when you are setting up your scene. It is best practice to pose one figure at a time. *** Keep in mind only the figures that are turned on will get saved to a scene file.*** One other main reason you will want to turn off or hide figures, is so you can see how to draw your figures one by one when creating or laying out your illustration, painting, etc. All figures you want to keep must be turned on before you save, since only the turned on figures will get saved to a scene file.

It is a good idea to work with one figure at a time on screen. When you select a body part of any figure, that figure becomes the active figure, which means the pose controls will now work for the selected figure. You can lock the pose controls to only work with the selected figure by clicking the padlock icon on top left. You will want to use the padlock feature when you have more then one figure on screen. Remember, the pose buttons and figure menu are active for the figure you selected. When we say pose buttons we mean the buttons on the left side of screen. When we say figure menu we mean the 'figure options menu' on the bottom right of screen. Notice the 'main menu' right next to 'figure options menu', this is where you can turn on/off figures when you are starting out to stage your scene. Once you get the hang of the app, you can work with multi figures at the same time on screen, You will get used to knowing the pose buttons and figure menu are active for the figure you selected.

TIP - Only 'Light 1' can cast shadows. You can turn off the shadow option on 'Light 1' to make the app run faster on smaller devices. 'Light 1' can be found on the main menu. Click it and turn off shadows.

You will notice there are two menus on the bottom right of screen. The first menu will show you display options for the currently selected figure. The second menu is your main menu. The 'main menu' is where you can turn on/off figures, as well as control lights, display a grid, etc. 'Main menu' is where you do global things in your scene. The 'figure menu' is where you do local things to the selected figure. like how each figure is displayed in your scene. As an example, when you are navigating your scene with touch, you might want to reset the camera position. In this case you would click the 'Center Camera' icon in the 'main menu'. You do this because the camera is part of the global scene.


Before we explain what each icon does, it is important to cover the basics. As you can see there are 3 things to keep in mind. When you start Pose Tool 3D you will see a figure, its pose buttons on left of screen and the menu systems on bottom right of screen. Lets cover first what you are seeing on screen.


When you select a body part, this icon will show you which body part you selected. It is displayed on top left of screen. Keep in mind you are using touch sensitive devices to select body parts. Keep your eye on this icon to know which body part you have selected when unsure.


When you select a body part, this gizmo will tell you which axis a body part can move on using the pose buttons. You can turn off all gizmos by clicking the gizmo button on the bottom left.


When you select the hip, a larger 3D gizmo will show. The hips will allow you to rotate the full figure; this is why the 3D gizmo appears larger. Remember you can also 'move', 'up/down', 'rotate' the full figure using the grey pose buttons. This will allow you to set up figures in very complex poses. You can turn off all gizmos using the gizmo button on the bottom left.


The camera orbit axis shows you where the center point the camera is pointing at. This axis is fixed and travels with the camera. You can navigate your scene using this axis to know where you are inside your 3D scene. It helps you to position the camera by using zoom, pan and orbit on a body part. You can turn off all gizmos by clicking the gizmo button on the bottom left.


When you select any body part of any figure, that figure will become the active figure. The faint red arrow lets you know which figure you are working with. You can turn off all gizmos by clicking the gizmo button on bottom left.


The ground plane is displayed by default. You can turn on/off the ground by clicking on the 'ground on' button. When you use the camera lucida feature the ground will become transparent grid lines so you can still see the ground to help figure out perspective. This will also be the same when you display a background image.


When you select a body part of a figure, that figure becomes the active figure. All pose controls will work with the selected figure. The pose controls will always switch to whatever figure body part you selected. This means if you select a body part of a different figure, that figure will become the active figure and the pose controls will work for that figure. This is where you want to use the padlock feature. You can tap on the padlock to lock the controls to the figure you want to pose, or work with. Clicking on a different figure's body part will not switch the pose controls to that figure. This will allow you to pose the figure you want to concentrate on. Note the padlock will auto unlock when you enable or disable figures in the 'main menu'.


The 'figure options menu' icon will change based on the figure you have selected. It will say 1, 2, 3 or 4. This tells you which figure you have selected and the options this menu displays will be unique for that selected figure. When we say unique, we mean how each figure is displayed in the scene.


You can select from 6 different body types per figure. Normal, Fat, Old, Skinny, Muscular, Mannequin. Only one body type can be selected per figure. This is also true when you switch the figure to female. The female version will give you the same options.


You can change the skin color of each figure. Since you can have max four figures, they each can have a different color. Skin Color feature will work on all body type icons and draw modes Icons shown below.


You can switch a figure to male or female at any time. When you pose your figure, both the male and female figure will have the same pose. This makes it easy to switch between genders at any time.


You can reset a figures pose to start again. You will get 3 options when you click this icon. 'FULL FIGURE' - This will reset the pose for the whole figure including hips but it will not reset figure position.

'FIGURE POSITION' - This will only reset the figures position. The figure will move to its starting location only, This will not reset the pose.

'HIP ROTATION' - This will only reset the hip rotation. It will not reset the figure position or the figure pose.


You can generate a random pose to get started. Keep clicking the button 'Make Random Full Figure Pose' until you get a pose you like. The idea here; is you want to tweak the pose later. You can only tweak the pose by exiting the random pose menu. You can click on revert pose to go back to the pose you started with. The way this works is when you click on the random pose icon, the app captures the pose you started with. So if you generate a random pose then exit this feature, that will become the new pose. If you go back to random pose, this new pose is what will be considered the revert pose.


You can turn on/off a draw mode. Click the icon once to turn it on, or click icon again to turn it off. You can also just switch between draw modes and they will auto switch. You do however need to click on the last draw mode again to turn it off. Check mark means its on, no check mark means its off.


You can turn on gesture lines to see the flow of the figure. This also comes with a cage around the human head so you can use it to layout your lines when drawing heads.


You can turn on cubes to see which way each body part is pointing in 3D spaces. This is a great feature to figure out perspective for your drawings.


This mode will turn on muscle maps. You can use this mode to study how human muscles wrap around the human body.


This mode will draw the figure in very sketchy lines. Very powerful way to figure out how to create your drawing on paper. Use it as a guide to help you work faster. Its also a great mode to use to practice your figure drawing.


This mode will project comic lines on top of a blue line drawing of the mannequin. You can see just the blue line mannequin drawing by selecting Body Type 6.


This mode will project comic lines on a 3D figure. You will want to use this feature when drawing out comic book characters, or any kind of illustration where you want to see the comic lines with shading guides.


This mode will show you important guides on the human face. You will also see dots around the body parts. Its a more realistic mannequin system. Its very useful to figure out shading.


This mode will show the figure in B&W with a realistic texture. Use it for painting reference or drawing or to figure out shading.


This mode will show the figure in full color with a realistic texture of the human body. Use it as a reference to create your paintings, or just to figure out how color works with the 3 point lighting system.


This mode will show the figure in comic book lines. Idea here is to use the lines as guides. Use the lines you find useful in drawing comic or manga illustrations. Not all lines have to be used in your art.


This mode will map perspective circles around the figures body parts. Very powerful way to understand foreshortening. You can also use this feature as a guide to figure out how clothing needs to wrap around the body.


This mode will show a silhouette of your pose. Silhouettes are powerful way to make sure your pose is telling a story. What is your pose trying to say? Is the pose drinking a cup of coffee? Does it make sense?


This mode will show the skeleton in line art. This feature is great when you need to draw out a skeleton for your illustrations.


This mode will show you a 3D skeleton of your pose. You can get a better understanding of the human figure when you can understand how bones work inside your figures pose.


This mode will project a comic figure on top of a 3D skeleton. You can make sense of comic lines when you can see the structure of the human body from inside.


The main menu is where you do global things in your scene, such as 3 point lighting system, grids, save and load a scene, etc.


You can save 40 scenes. Click the save icon to save a scene. **Only active figure that show on screen will get saved***. When you have no active figures on screen then only an empty scene will get saved.


Only 'Light 1' can cast shadows. On smaller moblie devices you should turn off shadows to make the app run faster. Click the 'Light 1' icon from main menu and uncheck the shadow options box. Use a 3 point lighting system to study how color works or to set up for your painting color study.


You can center the camera to its original position if you get lost in the 3D scene. Just click the button and the camera will reset to its starting location.


You can turn on gird lines to get a sense of perspective in your scene. When you turn on grids, you will see 3 buttons on bottom right to turn on/off grid planes.

FOV (Camera Perspective):

You change the camera FOV to get the perspective you want to work with in your scene. Some illustrations require extreme perspective camera lens FOV.


Camera Lucida is a very powerful feature that allows you to trace your poses on items using your camera device. You can setup your camera on a tripod and point at your craft paper, wood, cloth, etc. Than pose your figure and use the draw mode like 'Sketch' to trace out your figure with a pencil. Perfect for crafts.


You can lock the camera rotation. You can still zoom and pan in your scene. You will want to use this feature when you want to study your figures pose.


You can take a screenshot of the scene which will be saved to your device photo album.


You can start a new scene when you click this button.


You can load a background image from your device photo album. Rotate your device for best fit.


You can turn on/off the background image you loaded from your device photo album. Click icon to turn on, click again to turn off.


You can change the sky color. Note you will need to hide the ground plane to see the background color.


You can have max four figures in a scene. You can turn on/off figures you want to work with in your scene. **Only figures that are turned on will get saved to your scene**

Tens of Thousands of Students

With over tens of thousands of students worldwide Riven Phoenix videos courses are used by everyday artists to schools to leading entertainment studios world over.

Complete Figure Drawing Course HD

"This course is an excellent hands-on detailed walk through the process of drawing the human figure based on a systematic structure of anatomical study, and a solid foundation for serious figure drawing"

- Gerrit Verstraete, founder, Drawing Society of Canada

Complete Figure Drawing Course HD

"My name is Diane Kraus and I'm a freelance artist in Northeastern Pennsylvania. I've been seriously drawing and painting for about the last 15 years. I love figure drawing and portraiture. I have struggled for years to learn how to do exactly what your courses teach. I just finished the first 54 hours of The Structure of Man yesterday. I am in awe of how well the lessons taught me the invention of the figure, and how deeply seated that information now is in my mind. I'm going to take a few days to let it settle and practice some figures with all the muscles before I move on to the next course, but for the first time in my life I'm able to draw a decent realistic human figure from my imagination without looking at any sort of reference. Thank you, thank you, so much for that. Like a lot of artists writing testimonials for your courses, I've spent thousands of dollars on figure drawing classes. I got very good at copying, but not so much at understanding. You finally explained the human figure to me in all its parts, in a way that I could put it back together and make a whole. I feel so liberated. Again, thank you. I've written a blog post about my experiences with your course, urging other artists to try it out and to BUY it. The cost is nothing compared to what I've spent before, and for so much more knowledge and insight. If you'd like to read it over, and see some of my coursework drawings and some before and after drawings. You can see for yourself how your teaching affected my drawing, even with my nice "copied from reference" drawings in the background. I'm looking forward to continuing through all your courses, so I hope your website is not going anywhere soon! I've so appreciated the simple, straightforward approach, and your dedication and deep understanding of the artistic process and the subtle aspects of figure drawing. It's made more sense to me than years of classes with other teachers, so I thank you so much for sharing it with so many online. I really can't thank you enough. =) Many blessings to you and yours,"

- Diane Kraus

Complete Figure Drawing Course HD

"I am through lesson 92 on the Structure of Man Course. I have finished the skeleton and working on finishing up the muscles on the head.I just wanted to say thanks for making these courses available to everyone. I have taken anatomy classes at an art school and have been studying on my own before I purchased your courses. Both the art classes I took in anatomy/figure drawing and anatomy books have not come close to all the information you provide or the easiness to follow along and understand what is being taught. I noticed that my drawing skills have increased so rapidly in such a short of amount of time; both in amount of days I been drawing and the amount of hours in each day I that draw. Before using your Structure of Man Course I was drawing 5 or more hours a day for 2 or more weeks and would see only very small improvements in my drawing ability only after putting in that many hours (The old artist saying, if you want to get better at drawing you need to spend a lot of time drawing). Now I am able to see improvements in my drawing ability in a lot less time than before. You have provided me with so much hope, inspiration, and enjoyment with drawing again. I was really getting frustrated with having gone to art school and than being told by comic book artist that I need to work on my anatomy. It's like I paid the school just too sit in there seats and draw.I will definitely write you again after I am finished with the muscles section and let you know how much I have improved and I will be thanking you again for all that you have done.Thanks for giving me hope again."

- William Wolford

Top Companies Using Riven Courses

Card image cap
Lucas Films

Founded in 1971, Lucasfilm is one of the world's leading entertainment companies and home to the legendary Star Wars and Indiana Jones franchises.

Card image cap

Industrial Light & Magic is an American motion picture visual effects company that was founded in May 1975 by George Lucas.

Card image cap

DreamWorks Pictures is an American film production label of Amblin Partners. It was founded in 1994 as a film studio by Steven Spielberg, Jeffrey Katzenberg and David Geffen.

Card image cap

Pixar Animation Studios (Pixar) is an American computer animation film studio based in Emeryville, California. Pixar is a subsidiary of The Walt Disney.

Card image cap
Electronics Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. It is the second-largest gaming company in the Americas and Europe

Card image cap
Warner Bros. Pictures

Home of Warner Bros Movies, TV Shows and Video Games including Harry Potter, DC Comics and more!

Card image cap
Universal Studios

Universal Parks & Resorts is the theme park division of NBCUniversal and resort properties around the world.

Card image cap

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed.

Card image cap
Full Sail University

Full Sail University offers campus and online degree programs that are designed for the world of entertainment and media.